Mathieu
Ensouled Vampire
[Mo0:0]
Posts: 1,069
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Post by Mathieu on May 5, 2010 12:47:19 GMT -5
Great game everyone! This was the best one we've had so far by my reckoning. I'm not sure, but I think that I agree with Mathieu. The wolves came pretty close to winning this one (shocking start for the good guys), but they lost again anyway. I do think that the length of the game goes against them a little, but am not sure how it could be improved. I mean, if the wolves couldn't kill one of their own, wouldn't they always get a good guy every night round? Since the good guys don't get that guarantee every day round, wouldn't that be a little unfair? Perhaps if they vote for a wolf, they get to find out that the votee was a wolf, but they don't get to kill anyone that round? That way, the night round becomes either a chance for the wolves to kill a good guy, or a chance to definitively find one of their own, while providing a reprieve for the goodies? What do you guys think? In general, I'd be in favour of playing a game with a little more power given to the bad guys, even experimentally. If they win by miles, well shucks, they deserve a break! This is a fantastic idea to improve the game!
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Post by spikeluv13 on May 10, 2010 10:22:13 GMT -5
Great game everyone! This was the best one we've had so far by my reckoning. I'm not sure, but I think that I agree with Mathieu. The wolves came pretty close to winning this one (shocking start for the good guys), but they lost again anyway. I do think that the length of the game goes against them a little, but am not sure how it could be improved. I mean, if the wolves couldn't kill one of their own, wouldn't they always get a good guy every night round? Since the good guys don't get that guarantee every day round, wouldn't that be a little unfair? Perhaps if they vote for a wolf, they get to find out that the votee was a wolf, but they don't get to kill anyone that round? That way, the night round becomes either a chance for the wolves to kill a good guy, or a chance to definitively find one of their own, while providing a reprieve for the goodies? What do you guys think? In general, I'd be in favour of playing a game with a little more power given to the bad guys, even experimentally. If they win by miles, well shucks, they deserve a break!
I agree! I would like to give baddies a little more power, but it seems people get very upset when that happens. We could def. try it, and if it doesn't work, tweak it next challenge. The challenges aren't going anywhere. We'll have plenty of time for more! and holy crap, mathieu agreed!!
I am working on some new ideas from some great players (thanks dusktodawn, Rebecca, willowsummers & Miss. Rogueh) I am going to start sign-ups now and it'll be a mystery challenge!!
Locking this thread now. Opening sign0ups, so be on the look-out! Thanks for an awesome game, guys!!
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