Post by spikeluv13 on Aug 17, 2008 14:56:17 GMT -5
PLAYERS
WINNERS
Wyndam--changed species a few times, turned WOLF by Emmie
Emmie--Vamp ensouled, turned scoobie, turned WOLF
hitnrun017--WOLF
SlayerLV- dead scoobie
CookieDough- dead wolf
dragonweaver Dead Scoobie
Kara Dead Scoobie/Vamp
Illyria's Pet Dead WOLF- Lack of play
Iceeh DEAD VAMPIRE
buffyfanforever Dead WOLF- Lack of Play
skytteflickan88 Dead Scoobie
kingofcretins dead vampire
VampSlayer dead scoobie
sagewoman- werewolf--healing her wounds
BennyTheKey- vampire
spurtyknowledge- werewolf
CowboyGuy- scoobie
Kenobi- werewolf
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Vampires, Werewolves and Scoobies.
Everyone is on a 'team' by themselves. Each of you will be given an identity, a species. The species left after all the killing wins and each player of that species will get points.
Only you (and well, me) will know what your species is. You may PM others to find out what they are, but be careful, because they could kill you.
For example, player 1 is a scoobie and he PMs player 2, who is a vampire and 1 says, come be a scoobie. 2 can then either PM the mod (me, spikeluv13) and kill 1 off, or tell 1 to ensoul him and become a scoobie. See more on ensouling later.
All Killing, ensouling, caging, domesticating, etc PMs would be to me, spikeluv13, the mod of the game. All dice rolling will be done by me as well.
During the day: Vampires are vulnerable, Wolves are good and scoobies are in charge.
During the night: Vampires and wolves roam, scoobies vulnerable.
During the night, the vampires can kill off each other, wolves or scoobies. wolves can off each other, vampires, scoobies.
During the day, vampires are vulnerable and wolves and scoobies can kill off the vampires and scoobies can cage wolves, leaving them harmless that next night.
Each player can perform only one task per day/night. In other words, if a scoobie cages a wolf, they cannot also fight a vampire. 'task' includes killing, caging and turning/ensouling. Each player may only do one of these tasks per round where they are in charge (ie, night for wolves and vampires, day for scoobies.)
So basically:
scoobies can kill vampires, cage wolves
vampires can kill scoobies, wolves, each other
wolves can kill scoobies, each other, vampires
we play until only one species is left.
Special powers:
Through 'research' each scoobie can ask (once a round) about one player. The status of that player will be revealed to that scoobie alone. (think Giles and Willow)
Scoobies can ensoul Vampires (yay for Spike!) and domesticate wolves (ie Oz). BUT it will be determined by roll of dice if it works, unless the other player wishes to switch sides. Then, it is an automatic working spell. If the other player has no knowledge, the dice must be rolled. (basically, if you two PMed each other and both agree, both PM to tell me you want to switch. --Spike searching for his soul. Or if the one doesn't know, the dice will be rolled. The dice determines is it is Jenny's wasted attempt or willow's successful one. Get it? No the ensouler does not die if it doesn't work....just the closest example I could think of!!
The vamps/wolves are then part of the 'scoobie' species.
Vampires may avoid attack by being 'human' and thus confusing the scoobies. It will be determined by roll of dice if the ruse works. (think vamp before game face comes on..ie Harmony at first, or Angel in the very beginning)
Vampires can turn scoobies and wolves BUT the other player must agree to it--you also have to drink their blood, right? so....it must be agreed. Same with wolves because we can't let them be too powerful!
Wolves may act human during the day and thus confuse scoobies...in other words, they can pretend to be scoobies and get information. But only if the scoobies agree to give it. (Think Oz). They can also fight vampires during the day.
Wolves can turn Vampires (don't ask...lol) and Scoobies. BUT it can only be during the night-- ya know, when they are wolfy!
Everything is done through PMs to me, besides your personal PMs to each other, if you choose to do so. Each player must PM me each round. You will not win by hiding in the shadows!! I will post on the thread the events: such as, a scoobie ensouled a vampire, or a wolf killed a scoobie! but I will not reveal names and statuses. Each round: day and night, will last 48 hours in real time. If I do not receive a PM from a player, I will assume you are dead and you are out. IF you have internet or computer problems, out of town, etc. please let me know asap. That's cool. We all have troubles, it's ok! But in the past, some have tried to win by not playing. Not cool!
Only played this once so far, and I created this whole game, so if something comes up, we will work through it! Last round went great though, so I expect the same! YYAYAYAYAYAYAYY!
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It is now DAY! Let the game begin!
(Day starts 1:00 am Thursday 21st-central time)
WINNERS
Wyndam--changed species a few times, turned WOLF by Emmie
Emmie--Vamp ensouled, turned scoobie, turned WOLF
hitnrun017--WOLF
-------------------------------------------------------------------------------------------
Vampires, Werewolves and Scoobies.
Everyone is on a 'team' by themselves. Each of you will be given an identity, a species. The species left after all the killing wins and each player of that species will get points.
Only you (and well, me) will know what your species is. You may PM others to find out what they are, but be careful, because they could kill you.
For example, player 1 is a scoobie and he PMs player 2, who is a vampire and 1 says, come be a scoobie. 2 can then either PM the mod (me, spikeluv13) and kill 1 off, or tell 1 to ensoul him and become a scoobie. See more on ensouling later.
All Killing, ensouling, caging, domesticating, etc PMs would be to me, spikeluv13, the mod of the game. All dice rolling will be done by me as well.
During the day: Vampires are vulnerable, Wolves are good and scoobies are in charge.
During the night: Vampires and wolves roam, scoobies vulnerable.
During the night, the vampires can kill off each other, wolves or scoobies. wolves can off each other, vampires, scoobies.
During the day, vampires are vulnerable and wolves and scoobies can kill off the vampires and scoobies can cage wolves, leaving them harmless that next night.
Each player can perform only one task per day/night. In other words, if a scoobie cages a wolf, they cannot also fight a vampire. 'task' includes killing, caging and turning/ensouling. Each player may only do one of these tasks per round where they are in charge (ie, night for wolves and vampires, day for scoobies.)
So basically:
scoobies can kill vampires, cage wolves
vampires can kill scoobies, wolves, each other
wolves can kill scoobies, each other, vampires
we play until only one species is left.
Special powers:
Through 'research' each scoobie can ask (once a round) about one player. The status of that player will be revealed to that scoobie alone. (think Giles and Willow)
Scoobies can ensoul Vampires (yay for Spike!) and domesticate wolves (ie Oz). BUT it will be determined by roll of dice if it works, unless the other player wishes to switch sides. Then, it is an automatic working spell. If the other player has no knowledge, the dice must be rolled. (basically, if you two PMed each other and both agree, both PM to tell me you want to switch. --Spike searching for his soul. Or if the one doesn't know, the dice will be rolled. The dice determines is it is Jenny's wasted attempt or willow's successful one. Get it? No the ensouler does not die if it doesn't work....just the closest example I could think of!!
The vamps/wolves are then part of the 'scoobie' species.
Vampires may avoid attack by being 'human' and thus confusing the scoobies. It will be determined by roll of dice if the ruse works. (think vamp before game face comes on..ie Harmony at first, or Angel in the very beginning)
Vampires can turn scoobies and wolves BUT the other player must agree to it--you also have to drink their blood, right? so....it must be agreed. Same with wolves because we can't let them be too powerful!
Wolves may act human during the day and thus confuse scoobies...in other words, they can pretend to be scoobies and get information. But only if the scoobies agree to give it. (Think Oz). They can also fight vampires during the day.
Wolves can turn Vampires (don't ask...lol) and Scoobies. BUT it can only be during the night-- ya know, when they are wolfy!
Everything is done through PMs to me, besides your personal PMs to each other, if you choose to do so. Each player must PM me each round. You will not win by hiding in the shadows!! I will post on the thread the events: such as, a scoobie ensouled a vampire, or a wolf killed a scoobie! but I will not reveal names and statuses. Each round: day and night, will last 48 hours in real time. If I do not receive a PM from a player, I will assume you are dead and you are out. IF you have internet or computer problems, out of town, etc. please let me know asap. That's cool. We all have troubles, it's ok! But in the past, some have tried to win by not playing. Not cool!
Only played this once so far, and I created this whole game, so if something comes up, we will work through it! Last round went great though, so I expect the same! YYAYAYAYAYAYAYY!
-----------------------------------------------------------------------------------------
It is now DAY! Let the game begin!
(Day starts 1:00 am Thursday 21st-central time)