Post by balesthebloody on Jan 19, 2008 23:14:07 GMT -5
Hey guys I just wanted to put this out there and see what you guys think about it!
Broken Wings Part One
Months have passed since the battle in the alley. Gunn is dead, Angel is in a realm created by the Senior Partners. Wes seems to be there too. In this place they are tortured over and over again. Plus the firm is recovering from the fight with Angel and his team by opening the offices up again. Spike and Illyria are the only ones that have escaped the grasp of Wolfram & Hart. These two have set up shop in an old warehouse continuing to fight the good fight and find a way to save Angel. Nina returns to town to find Connor waiting for her with a message from Angel. Just as things seem to be cooling down after the fight a band of vampires starts killing the homeless and poor and Spike and Illyria are on the hunt for them. When they do find them they are in for the shock of their lives…well undead lives.
Broken Wings Part Two
When Spike and Illyria come across the band of vampires they find they are being led by Gunn, who is now a vampire. While dealing with the news about Gunn two old faces show up to lend a hand in Los Angeles. Angel and Wes try to find a way to escape their torture realm when the Senior Partners step in and change everything and its not for the best.
While I was Away
Nina and Connor find Spike and Illyria and confront them about letting Angel be taken away by Wolfram & Hart. Dana and Andrew adjust to the L.A. scene and confront some of Dana’s demons. Soon an old “connection” returns looking for shelter and a home and only has one place to go. Team Spike’s doorstep. Gunn is visited by a lawyer with a job offer he can’t refuse. All this goes down when Angel is released from W&H, but is it for the best?
How Have You Been
Angel returns to the team but not everyone is happy about this. Spike and Illyria blame him for the loss in the alley. Connor and Nina wonder why he even took on the Black Thorn in the first place. Meanwhile in Los Angeles a soul stealing demon is attacking children all over the city. With the team at each others throats it is up to Andrew and Dana to set things right on the streets and at base.
Common Ground
With the return of Angel and the upcoming full moon Nina is under major stress. So she decides to have a girls night with Dana to try and cool off. But their girls night ends when Nina nearly kills a girl in a disagreement at a bar. Fearful that she may not be able to control the beast within Nina reaches out for help and Andrew knows just who to call. Meanwhile the rest of the team decide to follow up on Gunn. But when they find Gunn’s vamped up gang they find out he has split and traded his fangs for a briefcase.
Tales of Nights Past
With Team Angel back together they find a moments peace to reflect on the night in the alley months ago. Spike and Illyria fill Angel and the others in on what happened after Angel and Gunn were taken away and how they made it out alive. Angel then tells the gang about the hell dimension that he was trapped in and how he was just let go. Angel takes Nina out and explains his actions and attitude when he sent her away. Gunn, back at W&H, is called into a meeting with a Senior Partners to discuss the plans for Angel.
Little Ones
With a string of missing children all over Los Angeles the gang take to the streets to see what they can find. As they uncover clues they find out all the cases seem to be the same. Then when the trail leads to a motel room full of dolls Angel and Spike know exactly how to blame, Drusilla
You and Me Both
With Drusilla back in town by the call of W&H it seems as if Drusilla is back to try and turn Angel against his team. So the team suits up to take on Dru and her gang of vampire followers head on. But when Spike gets an unexpected visit from Harmony it soon realized that Dru didn’t come back for Angel.
So It Seems
When Harmony and Dru take Spike hostage a shaman is brought it from W&H. The shaman, under Gunn and Franklin’s orders removes his soul. When Team Angel finds Dru’s hideout they are shocked when the find not Spike, but William The Bloody.
This Old Shell of Mine
While imprisoned by Drusilla and Harmony Spike overheard the plans that W&H have for Angel and the resurrection of the Black Thorn. When Angel learns about what is to come he decides to lead another assault on the firm but has no support from his team. While the rest of the team argues about what to do Illyria becomes ill and her body starts to decay. Without Wesley the team knows they need to call in the big magic guns. The problem is will she help?
Flip Flop Part One
With Illyria back in the game Team Angel is ready to face W&H and maybe bring Gunn back. But then Gunn issues a challenge to Angel and he accepts. The others decide to go and take out the slowly rising new members of the Black Thorn. But when they are fighting the members an old dead face shows up that sends Team Angel into a state of disbelief. When Angel meets Gunn he soon finds out that he is not alone. Soon Angel finds out that the plans that Spike gathered have changed. Not only is Angel in for a shock but also Gunn.
Flip Flop Part Two
After Franklin casts a spell to remove Angel’s soul Gunn is left puzzled. But soon he is given his answer in the form of a soul and a trip to meet Wesley. After taking down what they could of the Black Thorn Spike and the rest of the team stop to ask why Fred is back and what happened to Illyria. But the happiness doesn’t last long as they soon learn the fate of Angel and must prepare for the wraith of Angelus.
Alone
After a fight with Angelus Team Spike returns to the warehouse to lick their wounds. Knowing that they can’t defeat Angelus alone Andrew calls the Watcher’s Council. But when they are denied help, they are left wandering what to do.
So You Think You Can Curse
Angelus has a meeting with the Senior Partners in the White Room and learns what they have in store for not only Los Angeles, but the whole world. Meanwhile Team Spike works up a plan to give Angel his soul without Willow’s help. When Spike asks Fred to perform the spell, she confides in him and lets him know just what it was like to be taken over by Illyria.
Into the Wind
With the failure of the reensoulment, loss of Angel and her growing primal urges Nina begins to lose it. When everything the team tries to do for her fails Nina must choose to stay with what she knows and loves or to leave that world behind. Meanwhile in the hell world Gunn and Wesley devise a plan to escape when an old and lost friend shows up to help.
In the Light
When the spirit of Cordy shows up to Team Spike to show them how to save Wesley and Gunn it leaves the team puzzled. Spike sees this a trap while the others see it as a way to help the helpless. With each passing minute slowly passing they are losing the chance to open a portal to the hell world with out W&H finding out.
Open and Waiting
With the return of Wesley, even as a ghost, Team Spike has a morale boost. But Gunn is not so happy to be back at Angel Investigations. As they fill Wesley in on what has happened, Cordy explains what she knows of W&H plans. When Angelus learns of the escape of Wesley and Gunn him and Franklin start to move their plans faster.
Priceless
The Spirits of Doyle and Drogen join Cordy at Angel Investigations. All three fallen heroes inform the team of a way to make Wesley flesh again. The only problem is they need to enter W&H and retrieve Wes’s corpse. Meanwhile Gunn prepares to wage war on Angelus.
Welcome Back
With Wes flesh and bone again Team Spike can start putting a front together to confront Angelus and The Partners. But when Gunn’s battle drags in the team they will lose one of their own.
Onward
With the death of Connor Team Spike must decide if they should continue with their plan to storm W&H or if they should take Angelus’ deal and leave L.A. for good.
As So It Begins…..
With renewed confidence Team Spike decides to take up arms against Angelus. Filling bad for getting Connor killed Gunn joins in on the pursuit of peace in Los Angeles. When Angelus learns of the rebellion he decides to go and open the Chaos Rift at W&H.
…..So Shall It Will End
With Andrew, Dana, and Gunn holding off W&H security forces, Wes and Fred make their way to close the Chaos Rift. Spike finds Angelus and decides to end an centuries old feud to save the world.
Broken Wings Part One
Months have passed since the battle in the alley. Gunn is dead, Angel is in a realm created by the Senior Partners. Wes seems to be there too. In this place they are tortured over and over again. Plus the firm is recovering from the fight with Angel and his team by opening the offices up again. Spike and Illyria are the only ones that have escaped the grasp of Wolfram & Hart. These two have set up shop in an old warehouse continuing to fight the good fight and find a way to save Angel. Nina returns to town to find Connor waiting for her with a message from Angel. Just as things seem to be cooling down after the fight a band of vampires starts killing the homeless and poor and Spike and Illyria are on the hunt for them. When they do find them they are in for the shock of their lives…well undead lives.
Broken Wings Part Two
When Spike and Illyria come across the band of vampires they find they are being led by Gunn, who is now a vampire. While dealing with the news about Gunn two old faces show up to lend a hand in Los Angeles. Angel and Wes try to find a way to escape their torture realm when the Senior Partners step in and change everything and its not for the best.
While I was Away
Nina and Connor find Spike and Illyria and confront them about letting Angel be taken away by Wolfram & Hart. Dana and Andrew adjust to the L.A. scene and confront some of Dana’s demons. Soon an old “connection” returns looking for shelter and a home and only has one place to go. Team Spike’s doorstep. Gunn is visited by a lawyer with a job offer he can’t refuse. All this goes down when Angel is released from W&H, but is it for the best?
How Have You Been
Angel returns to the team but not everyone is happy about this. Spike and Illyria blame him for the loss in the alley. Connor and Nina wonder why he even took on the Black Thorn in the first place. Meanwhile in Los Angeles a soul stealing demon is attacking children all over the city. With the team at each others throats it is up to Andrew and Dana to set things right on the streets and at base.
Common Ground
With the return of Angel and the upcoming full moon Nina is under major stress. So she decides to have a girls night with Dana to try and cool off. But their girls night ends when Nina nearly kills a girl in a disagreement at a bar. Fearful that she may not be able to control the beast within Nina reaches out for help and Andrew knows just who to call. Meanwhile the rest of the team decide to follow up on Gunn. But when they find Gunn’s vamped up gang they find out he has split and traded his fangs for a briefcase.
Tales of Nights Past
With Team Angel back together they find a moments peace to reflect on the night in the alley months ago. Spike and Illyria fill Angel and the others in on what happened after Angel and Gunn were taken away and how they made it out alive. Angel then tells the gang about the hell dimension that he was trapped in and how he was just let go. Angel takes Nina out and explains his actions and attitude when he sent her away. Gunn, back at W&H, is called into a meeting with a Senior Partners to discuss the plans for Angel.
Little Ones
With a string of missing children all over Los Angeles the gang take to the streets to see what they can find. As they uncover clues they find out all the cases seem to be the same. Then when the trail leads to a motel room full of dolls Angel and Spike know exactly how to blame, Drusilla
You and Me Both
With Drusilla back in town by the call of W&H it seems as if Drusilla is back to try and turn Angel against his team. So the team suits up to take on Dru and her gang of vampire followers head on. But when Spike gets an unexpected visit from Harmony it soon realized that Dru didn’t come back for Angel.
So It Seems
When Harmony and Dru take Spike hostage a shaman is brought it from W&H. The shaman, under Gunn and Franklin’s orders removes his soul. When Team Angel finds Dru’s hideout they are shocked when the find not Spike, but William The Bloody.
This Old Shell of Mine
While imprisoned by Drusilla and Harmony Spike overheard the plans that W&H have for Angel and the resurrection of the Black Thorn. When Angel learns about what is to come he decides to lead another assault on the firm but has no support from his team. While the rest of the team argues about what to do Illyria becomes ill and her body starts to decay. Without Wesley the team knows they need to call in the big magic guns. The problem is will she help?
Flip Flop Part One
With Illyria back in the game Team Angel is ready to face W&H and maybe bring Gunn back. But then Gunn issues a challenge to Angel and he accepts. The others decide to go and take out the slowly rising new members of the Black Thorn. But when they are fighting the members an old dead face shows up that sends Team Angel into a state of disbelief. When Angel meets Gunn he soon finds out that he is not alone. Soon Angel finds out that the plans that Spike gathered have changed. Not only is Angel in for a shock but also Gunn.
Flip Flop Part Two
After Franklin casts a spell to remove Angel’s soul Gunn is left puzzled. But soon he is given his answer in the form of a soul and a trip to meet Wesley. After taking down what they could of the Black Thorn Spike and the rest of the team stop to ask why Fred is back and what happened to Illyria. But the happiness doesn’t last long as they soon learn the fate of Angel and must prepare for the wraith of Angelus.
Alone
After a fight with Angelus Team Spike returns to the warehouse to lick their wounds. Knowing that they can’t defeat Angelus alone Andrew calls the Watcher’s Council. But when they are denied help, they are left wandering what to do.
So You Think You Can Curse
Angelus has a meeting with the Senior Partners in the White Room and learns what they have in store for not only Los Angeles, but the whole world. Meanwhile Team Spike works up a plan to give Angel his soul without Willow’s help. When Spike asks Fred to perform the spell, she confides in him and lets him know just what it was like to be taken over by Illyria.
Into the Wind
With the failure of the reensoulment, loss of Angel and her growing primal urges Nina begins to lose it. When everything the team tries to do for her fails Nina must choose to stay with what she knows and loves or to leave that world behind. Meanwhile in the hell world Gunn and Wesley devise a plan to escape when an old and lost friend shows up to help.
In the Light
When the spirit of Cordy shows up to Team Spike to show them how to save Wesley and Gunn it leaves the team puzzled. Spike sees this a trap while the others see it as a way to help the helpless. With each passing minute slowly passing they are losing the chance to open a portal to the hell world with out W&H finding out.
Open and Waiting
With the return of Wesley, even as a ghost, Team Spike has a morale boost. But Gunn is not so happy to be back at Angel Investigations. As they fill Wesley in on what has happened, Cordy explains what she knows of W&H plans. When Angelus learns of the escape of Wesley and Gunn him and Franklin start to move their plans faster.
Priceless
The Spirits of Doyle and Drogen join Cordy at Angel Investigations. All three fallen heroes inform the team of a way to make Wesley flesh again. The only problem is they need to enter W&H and retrieve Wes’s corpse. Meanwhile Gunn prepares to wage war on Angelus.
Welcome Back
With Wes flesh and bone again Team Spike can start putting a front together to confront Angelus and The Partners. But when Gunn’s battle drags in the team they will lose one of their own.
Onward
With the death of Connor Team Spike must decide if they should continue with their plan to storm W&H or if they should take Angelus’ deal and leave L.A. for good.
As So It Begins…..
With renewed confidence Team Spike decides to take up arms against Angelus. Filling bad for getting Connor killed Gunn joins in on the pursuit of peace in Los Angeles. When Angelus learns of the rebellion he decides to go and open the Chaos Rift at W&H.
…..So Shall It Will End
With Andrew, Dana, and Gunn holding off W&H security forces, Wes and Fred make their way to close the Chaos Rift. Spike finds Angelus and decides to end an centuries old feud to save the world.